The museum is open from 10:00 to 18:00 from Tuesday to Sunday.
Closed on Mondays.
A UNIQUE PLACE
The Pixel Museum is a third place around which the different needs of the video game are articulated:
Discovering is good but testing is better! Many consoles with rotating games will allow you to understand the evolution of the technology but also why some gameplay remain eternal.
Nostalgic or born too late to know the incredible atmosphere of the European arcades of the 80s, the Pixel Museum offers you a catch-up session. Back on a major milestone in the history of video games.
Two dedicated rooms, adapted according to the age of our visitors, allow to test the latest novelties of contemporary consoles.
Have your controllers ready, play!
The P.C. space allows the presentation of network games, independent productions, student projects.
Meetings, conferences, afterworks, the Pixel Museum is the ideal place to meet professionals, enthusiasts, artists or players.
Digital is in the process of changing the professions of tomorrow.
As early as 10 years, workshops help to familiarize themselves with the creation of games and the logic of programming.
The Pixel Museum hosts a coworking space for the story of the video game to inspire tomorrow's digital creations.
The Pixel Factory allows young talents to get started and enjoy the skills of other coworkers.
Birthdays, bachelor party, team building, privatization, do not hesitate to contact us to realize a unique event, unforgettable in connection with your passion.
EVENTS AND EXHIBITIONS
29 Jun, 17Upcoming
Until 2 July 2017. Discover the new project of the photographer Kenevra devoted to the famous video game "Assassin's Creed". Entitled "Assassin's From Strasbourg" https://www.facebook.com/Kenevra29 Jun, 17Upcoming
Until 2 July 2017. Many players retain emotional memories of hours spent with Mario, the famous mascot of Nintendo. They are less numerous to know…
Workshops And Conferences
We are lucky to have Oskar Guilbert as godfather of the Pixel Museum.
The CEO of DONTNOD supports Schiltigheim's videoludic space and we thank him again for his kindness.